Ain't no Jesus in Snowtown, detective.
We want to allow you to encounter all companions before the mid-point of the story. One issue we’ve found with introducing companions too late is that it doesn’t give players enough time to bond with them, and/or the player may have already formed a strong attachment to their other allies so much so there’s no physical or emotional room for more party members in their lives. (c)
Chris Avellone о "Pillars of Eternity"



Какие проблемы, Крис? Просто замени персонажей на картонных болванчиков и добавь однополых романсов с тоннами визуализации.
Сейчас все так делают.